January 6th, 2010
Why does every bit of news regarding new 3D technology get hijacked by people whinging and moaning about how they cant see it, or dont like it, or cant use it etc. There is a huge community of glasses wearing people with nothing better to do than complain about 3D glasses.
Are they just out to ruin it for the rest of us? Nothing better to do than moan? or just jealous?
I saw Avatar in 3D, not only was it an amazing movie I thought the 3D was great and really added (pardon the pun) Depth to the movie. Yet every single thing written about it on the net is loaded with comments from people saying things like
“As someone who has to wear corrective glasses and I’m married to someone who is blind in one eye, I agree with nkkinston that I’m hoping it’s a fad.” -(from comments on a BBC story).
Great, you can’t see it so why should the rest of us? Nice attitude.
I cant swim, but I dont go out complaining about swimming pools or moaning about swimwear. I just dont go near them.
I blame this sort of overly negative backlash for the lack of 3D until now. Yeah, the red/green glasses were not so great, but they worked and I thought it was great having 3D on any existing hardware. The negative coments killed that system almost right away.
Its taken years for the industy to rally from that defeat, lets not crush this new wave of actualy pretty amazing 3D by allowing a minority to portray a negative image on behalf of the whole population.
December 11th, 2009
Ok, I loved my little nokia 3310 games, but ive been very much outdone in quality.
Alex Has done BoulderDash in VGA on a Pic18f2550.
Its a great recreation of the game, and a very simple circuit to boot. The code and schematic are available on his site so you can build your own boulderdash game!
November 27th, 2009
This is pretty amazing. A 5-15mw radio transmitter powered entirely by the power of your voice. Its not stored power, charged up etc, its realtime voice power.
Oh, and he got it to travel 150 miles!
Now THAT is amazing.
November 24th, 2009
STM are eager to push their offering and are doing so by going for the price point. This Kit Can apparently be got for <$10 and includes the programmer as well as a demo board with prototype area.
Its an absolute bargain and definately worth taking a look at. Even if you are already happy with a platform I recommend trying others out if only for the learning experience.
“The STM8S-Discovery is a quick-start evaluation board based on the STM8S105C6T6. It includes the embedded debugger ST-LINK and one touch-sensing button which help you to discover the STM8 features.”
November 23rd, 2009
My friend Baggers has done it again! His work just keeps getting better. This time its Wolfenstein on the Prop.
Running at 60fps its very impressive, using video output and game pads for control.
The whole thing is in 32k too!
Read the rest of this entry »
November 21st, 2009
This Amazing new micro platform is completely OS independant. You can even develop for it on your netbook and some PDAs!
Using a web based Devkit, programming in C++ most people should be able to pick it up instantly. To ‘program’ the device you just dump the .bin file to it over USB!
No extra hardware needed. Mac, Linux, PC any OS can use the web platform and no software needs to be installed.
Its based on an ARM cpu and runs at 60mghz so its very powerfull.
This device is more powefull and easier to use than the recent Arduino fad, yet standard C++ means that a lot of people can pick it up quickly without learning any new language.
Relatively cheap too!
Just to let you know, i’m not connected with them in any way, I just think it looks cool! Check out their site and see for yourself.
November 20th, 2009
Ok, I know the wiimote works with the PC, and its easy to interface the nunchuk using i2c too, but there is something more cool about an even MORE DIY approach.
Roll on Starlino’s USB HID gamepad.
I love the fact its so simple, and the code is available. Its quite well done and the HID aspect means no messy drivers!
Squashing it into the middle of a Wii Wheel was icing on the cake for me :p
November 20th, 2009
3310 Game of Life
Seems that I’m not the only one playing with Nokia LCDs…
The pretty 3310 LCD I love so much has been used for the classic game of life. I thought about doing something similar, but didnt have the ram on the PIC I chose so moved on.
Did what I didnt. I must say its a good one too! With capacitive touch buttons to boot.
It seems that to get past the ram issue with the tiny PIC he reduced the resolution of the pixels/cells, but its still pretty high. Check out the site, but beware, its not in english
November 18th, 2009
A mouse for the C64 is not a common thing. Its a shame as there is actualy a whole mouse based OS (geos) for the C64.
If you cant get a C64 mouse, why not interface a common cheap ps/2 mouse!
HackaDay recently found some Flickr photos of just such a project.
Apparently a project born from the love or art. Pixel Art. How to create great art on an old 8Bit computer? A mouse of course.
I tracked down the project page that seems to have all the docs available including code to build your own!
Great work that needs recognition.
May 22nd, 2009
I recently got an email asking me to renew my developer account, and noticed that it implied that not only did I require the subscription to submit apps and test on real hardware, but to continue sales of existing apps.
That means, when a developer subscription expires, their apps will be removed from sale.
Anybody not making money, or just bored will not renew, and as a result thousands of (cr)Apps will disapear from the Appstore.
This hasn’t shown much yet as the store is still <1 year old, and only a few thousand select developers got accounts approved before the store opened. However, in the months following the opening a gold rush started and every man and his dog started making whatever they could to push out in hopes of a lucky strike.
After July, I expect mostsy in August/September a large number of these accounts will be up for renewel. I cant wait.
I imagine the novelty of paying $99 a year in order to distribute free apps will have worn off. Also, anyone who has seen their sales drop so low they dont receive a payment will also wonder if they should renew. People who did it because it was new, for fun, during a gap year etc will all expire.
I hear people saying, but wont it just fill up with new Apps from new accounts?
I dont think so. The gold rush is over, the quality level has raised substantialy, and in order to sell an app you need to make a good one. There will no doubt be a constant influx of new developers, but I think it will decrease from the initial gold rush at the start. I also hope the new developers will be better, more experienced in coding and the quality level will continue to rise.
In short, I see good things for the Appstore. Less chaff, more wheat.
Good for Apple, good for developers, and good for customers.